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Weapons

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All Weapons in this category share the same inputs and outputs

Details

Weapons.png

Object: Weapons

Category: Weapons

Type: Placeable Objects

Inputs

INPUTS
Spawned.png Respawn Create another object. The settings may use the activator's position to decide the spawn location.
Delete.png Remove Remove the object. The object will be removed from the map.
Set poi.png Set Point Of Interest Apply a POI icon to the object.
Remove poi.png Clear Points Of Interest Remove any POIs that have been set.

Outputs

INPUTS
Onused.png On Picked Up When a player presses the use button on the weapon, send a signal. The player is the activator.

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Respawn Delay Float The number of seconds before the object will respawn after being picked up.
Spawn Delay Float The number of seconds before the object will spawn after the map starts.
On Spawn Pick Up Type Enum Determines the action needed to pick this weapon up when the weapon first spawns.
On Drop Pick Up Type Enum Determines the action needed to pick this weapon back up when dropped.

Objects

Below is a list of objects that make use of the inputs/outputs and properties defined above.