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Revision as of 2016-06-16T10:38:43 by KDearnley (KDearnley moved page Logic:Vitals to Vitals: Fixing Logic category)
The Vitals object is used to give health and armor to players.
|Give Health||Give the player the amount of health specified in the input's properties. Expects a player as an activator.|
|Give Armor||Give the player the amount of armor specified in the input's properties. Expects a player as an activator.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|