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Difference between revisions of "Vitals"

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m (KDearnley moved page Logic:Vitals to Vitals: Fixing Logic category)
m (Fixing Logic category)
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[[Category:Logic]]
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== Vitals ==
 
The Vitals object is used to give health and armor to players.
 
The Vitals object is used to give health and armor to players.
  
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== Inputs ==
 
== Inputs ==
 
{| class="wikitable" style="width:60%;"
 
{| class="wikitable" style="width:60%;"
 
!colspan="3"|'''INPUTS'''
 
!colspan="3"|'''INPUTS'''
 
|-
 
|-
|[[File:Heal.png|64px|link=Input:GiveHealth]]||'''Give Health'''||Give the player the amount of health specified in the input's properties. Expects a player as an activator.
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|[[File:Heal.png|64px|link=Give Health]]||'''Give Health'''||Give the player the amount of health specified in the input's properties. Expects a player as an activator.
 
|-
 
|-
|[[File:GiveArmor.png|64px|link=Input:GiveArmor]]||'''Give Armor'''||Give the player the amount of armor specified in the input's properties. Expects a player as an activator.
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|[[File:GiveArmor.png|64px|link=Give Armor]]||'''Give Armor'''||Give the player the amount of armor specified in the input's properties. Expects a player as an activator.
 
|}
 
|}
 
  
 
== Outputs ==
 
== Outputs ==

Revision as of 2016-06-16T12:45:04

Vitals

The Vitals object is used to give health and armor to players.

Details

Vitals.PNG

Object: Vitals

Category: Player

Inputs

INPUTS
Heal.png Give Health Give the player the amount of health specified in the input's properties. Expects a player as an activator.
GiveArmor.png Give Armor Give the player the amount of armor specified in the input's properties. Expects a player as an activator.

Outputs

None

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.