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Difference between revisions of "Triggers"
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|[[File:Remove poi.png|64px|link=Clear POI]]||'''Clear Points Of Interest'''||Remove any POIs that have been set. | |[[File:Remove poi.png|64px|link=Clear POI]]||'''Clear Points Of Interest'''||Remove any POIs that have been set. | ||
+ | |- | ||
+ | |[[File:setcolor.png|64px|link=Set Color]]||'''Set Color'''||Set the RGB color value as specified in the input's properties. | ||
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|'''Render Model'''||Enum||What render model to use. | |'''Render Model'''||Enum||What render model to use. | ||
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− | |'''Size'''||XYZ Size||The dimensions of the object. | + | |'''Size'''||XYZ Size||The dimensions of the object. |
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|'''Show on Start'''||Boolean||If true, this object will be visible when the map starts. | |'''Show on Start'''||Boolean||If true, this object will be visible when the map starts. | ||
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|- | |- | ||
|[[File:Remove poi.png|64px|link=Clear POI]]||'''Clear Points Of Interest'''||Remove any POIs that have been set. | |[[File:Remove poi.png|64px|link=Clear POI]]||'''Clear Points Of Interest'''||Remove any POIs that have been set. | ||
+ | |- | ||
+ | |[[File:setcolor.png|64px|link=Set Color]]||'''Set Color'''||Set the RGB color value as specified in the input's properties. | ||
|} | |} | ||
Latest revision as of 2016-10-19T12:47:47
Contents
Box Trigger
The Box Trigger will signal its outputs when a player or demon enters the bounding.
Details
Object: Box Trigger Category: Volumes |
Inputs
Outputs
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Render Model | Enum | What render model to use. |
Size | XYZ Size | The dimensions of the object. |
Show on Start | Boolean | If true, this object will be visible when the map starts. |
Color | RGB Color | The red, green and blue components of the RGB color value. |
Make Human Usable | Boolean | If true, a human player will be prompted with a use command when inside the trigger. |
Usable Message | String | The message to display when a player is prompted with a use command. |
Remove On | Enum | Optionally remove this trigger on use or when entered. |
Custom Filter | Grid Picker | Limits who or what can use this object. |
Cooldown | Number | After signaling its outputs, the trigger will wait this many seconds before it can be used again. |
Cylinder Trigger
The Cylinder Trigger will signal its outputs when a player or demon enters the bounding.
Details
Object: Cylinder Trigger Category: Volumes |
Inputs
Outputs
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Size | Size | The dimensions of the object. |
Show On Start | Boolean | If true, this object will be visible when the map starts. |
Color | RGB Color | The red, green and blue components of the RGB color value. |
Make Human Usable | Boolean | If true, a human player will be prompted with a use command when inside the trigger. |
Usable Message | String | The message to display when a player is prompted with a use command. |
Remove On | Enum | Optionally remove this trigger on use or when entered. |
Custom Filter | Grid Picker | Limits who or what can use this object. |
Cooldown | Number | After signaling its outputs, the trigger will wait this many seconds before it can be used again. |