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Difference between revisions of "Team Resource"
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A variable that represents a custom Team Resource type. It can be set to a whole number. | A variable that represents a custom Team Resource type. It can be set to a whole number. | ||
+ | |||
+ | == Details == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |[[File:TeamResource.PNG]]|| | ||
+ | '''Object''': Team Resource | ||
+ | |||
+ | '''Category''': Variables | ||
+ | |||
+ | |} | ||
== Inputs == | == Inputs == | ||
{| class="wikitable" style="width: 60%;" | {| class="wikitable" style="width: 60%;" | ||
!colspan="3"|'''INPUTS''' | !colspan="3"|'''INPUTS''' | ||
|- | |- | ||
− | | ||'''Spend'''||Spend the resource value specified in the input's properties. Fails if there are insufficient resources. Expects a player as an activator. | + | |[[File:.png|64px|link=Input:Spend]]||'''Spend'''||Spend the resource value specified in the input's properties. Fails if there are insufficient resources. Expects a player as an activator. |
|- | |- | ||
− | | ||'''Set (Team Resource)'''||Set the activator's Team Resource to the value specified in the input's properties. Expects an object an activator. | + | |[[File:.png|64px|link=Input:Set]]||'''Set (Team Resource)'''||Set the activator's Team Resource to the value specified in the input's properties. Expects an object an activator. |
|- | |- | ||
− | | ||'''Add (Team Resource)'''||Increase the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. | + | |[[File:.png|64px|link=Input:Add]]||'''Add (Team Resource)'''||Increase the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. |
|- | |- | ||
− | | ||'''Subtract (Team Resource)'''||Decrease the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. | + | |[[File:.png|64px|link=Input:Subtract]]||'''Subtract (Team Resource)'''||Decrease the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. |
|} | |} | ||
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!colspan="3"|'''OUTPUTS''' | !colspan="3"|'''OUTPUTS''' | ||
|- | |- | ||
− | | ||'''On Changed'''||When the value changes, send a signal. The activator is the Resource or Cached Entity that changed. There is no activator for Boolean, Color, Integer, Number or String variables. | + | |[[File:.png|64px|link=Input:On Changed]]||'''On Changed'''||When the value changes, send a signal. The activator is the Resource or Cached Entity that changed. There is no activator for Boolean, Color, Integer, Number or String variables. |
|- | |- | ||
− | | ||'''On Spend Team Resource Succeeded'''||When an attempt to spend a Team Resource succeeds, send a signal. The activator is unchanged from the input Spend signal. | + | |[[File:.png|64px|link=Input:On Spend Succeeded]]||'''On Spend Team Resource Succeeded'''||When an attempt to spend a Team Resource succeeds, send a signal. The activator is unchanged from the input Spend signal. |
|- | |- | ||
− | | ||'''On Spend Team Resource Failed'''||When an attempt to spend a Team Resource fails, send a signal. The activator is unchanged from the input Spend signal. | + | |[[File:.png|64px|link=Input:On Spend Failed]]||'''On Spend Team Resource Failed'''||When an attempt to spend a Team Resource fails, send a signal. The activator is unchanged from the input Spend signal. |
|- | |- | ||
− | | ||'''On Spend Team Resource Attempted'''||When an attempt to spend a Team Resource is made, send a signal. The activator is unchanged from the input Spend signal. | + | |[[File:.png|64px|link=Input:On Spend Attempted]]||'''On Spend Team Resource Attempted'''||When an attempt to spend a Team Resource is made, send a signal. The activator is unchanged from the input Spend signal. |
|} | |} | ||
Revision as of 2016-06-02T17:52:11
Team Resource
A variable that represents a custom Team Resource type. It can be set to a whole number.
Details
Object: Team Resource Category: Variables |
Inputs
INPUTS | ||
---|---|---|
64px | Spend | Spend the resource value specified in the input's properties. Fails if there are insufficient resources. Expects a player as an activator. |
64px | Set (Team Resource) | Set the activator's Team Resource to the value specified in the input's properties. Expects an object an activator. |
64px | Add (Team Resource) | Increase the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. |
64px | Subtract (Team Resource) | Decrease the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. |
Outputs
OUTPUTS | ||
---|---|---|
64px | On Changed | When the value changes, send a signal. The activator is the Resource or Cached Entity that changed. There is no activator for Boolean, Color, Integer, Number or String variables. |
64px | On Spend Team Resource Succeeded | When an attempt to spend a Team Resource succeeds, send a signal. The activator is unchanged from the input Spend signal. |
64px | On Spend Team Resource Failed | When an attempt to spend a Team Resource fails, send a signal. The activator is unchanged from the input Spend signal. |
64px | On Spend Team Resource Attempted | When an attempt to spend a Team Resource is made, send a signal. The activator is unchanged from the input Spend signal. |
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Icon | Grid Picker | Icon of this object. Change the icon to make it easy to identify. |
Initial Value | Integer | The starting value for this variable. |
Min Value | Integer | The minimum value. (Note: Player and Team Resource variables will ignore the minimum value set in the properties. A bug fix is coming in a future update.) |
Max Value | Integer | The maximum value. |