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Difference between revisions of "Team Resource"
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(Created page with "== Team Resource == A variable that represents a custom Team Resource type. It can be set to a whole number. {| class="wikitable" style="width: 60%;" !'''INPUTS''' |} ;Spen...") |
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+ | [[Category:Flow]] | ||
== Team Resource == | == Team Resource == | ||
− | |||
A variable that represents a custom Team Resource type. It can be set to a whole number. | A variable that represents a custom Team Resource type. It can be set to a whole number. | ||
+ | == Details == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |[[File:TeamResource.PNG]]|| | ||
+ | '''Object''': Team Resource | ||
+ | |||
+ | '''Category''': Variables | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Inputs == | ||
{| class="wikitable" style="width: 60%;" | {| class="wikitable" style="width: 60%;" | ||
− | !'''INPUTS''' | + | !colspan="3"|'''INPUTS''' |
+ | |- | ||
+ | |[[File:Spend.png|64px|link=Spend]]||'''Spend'''||Spend the resource value specified in the input's properties. Fails if there are insufficient resources. Expects a player as an activator. | ||
+ | |- | ||
+ | |[[File:Set.png|64px|link=Set]]||'''Set (Team Resource)'''||Set the activator's Team Resource to the value specified in the input's properties. Expects an object an activator. | ||
+ | |- | ||
+ | |[[File:Add.png|64px|link=Add]]||'''Add (Team Resource)'''||Increase the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. | ||
+ | |- | ||
+ | |[[File:Subtract.png|64px|link=Subtract]]||'''Subtract (Team Resource)'''||Decrease the activator's Team Resource by the amount specified in the input's properties. Expects an object an activator. | ||
|} | |} | ||
− | + | == Outputs == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
{| class="wikitable" style="width: 60%;" | {| class="wikitable" style="width: 60%;" | ||
− | !'''OUTPUTS''' | + | !colspan="3"|'''OUTPUTS''' |
+ | |- | ||
+ | |[[File:OnChanged.png|64px|link=On Changed]]||'''On Changed'''||When the value changes, send a signal. The activator is the Resource or Cached Entity that changed. There is no activator for Boolean, Color, Integer, Number or String variables. | ||
+ | |- | ||
+ | |[[File:OnSpendSucceeded.png|64px|link=On Spend Succeeded]]||'''On Spend Team Resource Succeeded'''||When an attempt to spend a Team Resource succeeds, send a signal. The activator is unchanged from the input Spend signal. | ||
+ | |- | ||
+ | |[[File:OnSpendFailed.png|64px|link=On Spend Failed]]||'''On Spend Team Resource Failed'''||When an attempt to spend a Team Resource fails, send a signal. The activator is unchanged from the input Spend signal. | ||
+ | |- | ||
+ | |[[File:OnSpendAttempted.png|64px|link=On Spend Attempted]]||'''On Spend Team Resource Attempted'''||When an attempt to spend a Team Resource is made, send a signal. The activator is unchanged from the input Spend signal. | ||
|} | |} | ||
− | + | == Properties == | |
− | + | {| class="wikitable" style="width: 60%;" | |
− | + | !colspan="3"|'''PROPERTIES''' | |
− | + | |- | |
+ | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
+ | |- | ||
+ | |'''Icon'''||Grid Picker||Icon of this object. Change the icon to make it easy to identify. | ||
+ | |- | ||
+ | |'''Initial Value'''||Integer||The starting value for this variable. | ||
+ | |- | ||
+ | |'''Min Value'''||Integer||The minimum value. | ||
+ | |- | ||
+ | |'''Max Value'''||Integer||The maximum value. | ||
+ | |} |
Latest revision as of 2016-06-30T10:25:32
Team Resource
A variable that represents a custom Team Resource type. It can be set to a whole number.
Details
Object: Team Resource Category: Variables |
Inputs
Outputs
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Icon | Grid Picker | Icon of this object. Change the icon to make it easy to identify. |
Initial Value | Integer | The starting value for this variable. |
Min Value | Integer | The minimum value. |
Max Value | Integer | The maximum value. |