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Team Proxy

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Team Proxy

The Team Proxy is used to apply inputs or gather outputs from teams in your map.

Details

TeamProxy.PNG

Object: Team Proxy

Category: Player & Team

Inputs

INPUTS
GiveScore.png Give Team Score Give the activator's team the score specified in the input's properties. Expects a player or demon that is assigned to a team as an activator.
SetTeam.png Set Team Assign the signal's activator to the team specified in the input's properties. Expects a player or demon as an activator.

Outputs

OUTPUTS
OnScoreReached.png On Team Score Reached When a team reaches the target score specified in the input's properties, send a signal. The team is the activator.
OnIntensityChanged.png On Team Intensity Changed When the team intensity changes, based on how well the team members are playing, send a signal. The team whose intensity changed is the activator.

Properties

PROPERTIES
Property Type Description
Name String The name of this object. Rename an object to make it easy to identify.
Custom Filter Grid Picker Limits who or what can use this object.