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The 2D Speaker broadcasts sound everywhere. There is no escaping!
The 3D Speaker emits positional sounds from locations inside your map.
Object: 2D and 3D Speaker
The 2D and 3D speakers have the same inputs, outputs and properties. The 3D speakers will play a locational sound, while the 2D speakers will play a sound that sounds the same regardless of the player's location.
|On Sound Finished||When the sound clip has finished, send the signal. The activator is unchanged from the input signal.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Sound||Grid Picker||The sound clip that will be played by the speaker.|