Due to the recent resurgence of spam, we have temporarily disabled user creation and page editing/creation as we resolve the issue.
Revision as of 2016-10-19T13:08:46 by KDearnley (Hazard and FX Spawners added)
The Spawn Hazard object will spawn a hazard on demand.
Object: Spawn Hazard
|Spawn Object||Spawn the object. The settings may use the activator's position to decide the spawn location.|
|Remove All||Remove all objects. The objects will be removed from the map.|
|On Kill||When this hazard kills a target, send a signal with the target as the activator.|
|On Caused Damage||When this hazard causes damage, send a signal.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Hazard||Enum||The hazard object that will be spawned.|
|Custom Filter||Grid Picker||Limits who or what can use this object.|
|Damage||Integer||The amount of damage the hazard will cause per damage interval.|
|Damage Interval||Number||Only lingering FX/Hazards||The number of seconds between each tick of damage.|
|Color||RGB||The red, green and blue components of the RGB color value.|