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Single Encounter

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Single Demon Encounter

A Single Demon Encounter will spawn a single, specified Demon.

Details

SingleDemonEncounter.PNG

Object: Single Demon Encounter

Category: Spawners

Inputs

INPUTS
Spawned.png Spawn Encounter Start spawning the demons in the encounter. The settings may use the activator's position to decide the spawn location.
Stop.png Finish Encounter Finish the encounter early. The settings may specify if you want to remove all AI spawned by the encounter.
Apply buff.png Apply Buff Apply the buff specified in the input's properties. Expects an AI as an activator.
SetTeam.png Assign Team Assign a team to each AI that spawns from the encounter. The team is specified in the input's properties.
Hurt.png Hurt Hurt a demon or player by the amount specified in the input's properties. Expects an AI or player as an activator.
Heal.png Heal Heal a demon by the amount specified in the input's properties. Expects an AI as an activator.
EnableStagger.png Enable Stagger Will allow an AI to be staggered. Expects an AI as an activator.
DisableStagger.png Disable Stagger AI will no longer become staggered. Expects an AI as an activator.

Outputs

OUTPUTS
Play.png On Started When the encounter starts, send a signal. The activator is unchanged from the input signal.
Finished.png On Encounter Finished When the encounter has finished, send a signal. The activator is unchanged from the input signal.
Onkilled.png On Demon Killed When a demon is killed during the encounter, send a signal. The activator, demon or killer, is specified in the output's properties.
Spawned.png On Demon Spawned When a demon is spawned during the encounter, send a signal. The demon that spawned is the activator.
OnEncounterPercentageReached.png On Encounter Percent Finished When an encounter has reached the set threshold, send a signal. The activator is unchanged from the input signal.

Properties

PROPERTIES
Property Type Description
Name String The name of this object. Rename an object to make it easy to identify.
Encounter List The demons to spawn.
Health Modifier Percentage Increase or decrease the AI's health based on a percentage of their default health.
Damage Modifier Percentage Increase or decrease how much damage an AI can do based on a percentage of their default damage.
Spawn Location Enum The location that the encounter will spawn: at the activator's location or at the encounter object's location.
Spawn Proximity Enum The area around the spawn location in which demons can spawn.
Stagger Enabled Boolean If false, this AI will never stagger.
Stagger Override Percentage If greater than 0, will be the percentage of health that the AI will stagger.