Single Demon Encounter
A Single Demon Encounter will spawn a single, specified Demon.
Details
 |
Object: Single Demon Encounter
Category: Spawners
|
Inputs
INPUTS
|
 |
Spawn Encounter |
Start spawning the demons in the encounter. The settings may use the activator's position to decide the spawn location.
|
 |
Finish Encounter |
Finish the encounter early. The settings may specify if you want to remove all AI spawned by the encounter.
|
 |
Apply Buff |
Apply the buff specified in the input's properties. Expects an AI as an activator.
|
 |
Assign Team |
Assign a team to each AI that spawns from the encounter. The team is specified in the input's properties.
|
 |
Hurt |
Hurt a demon or player by the amount specified in the input's properties. Expects an AI or player as an activator.
|
 |
Heal |
Heal a demon by the amount specified in the input's properties. Expects an AI as an activator.
|
 |
Enable Stagger |
Will allow an AI to be staggered. Expects an AI as an activator.
|
 |
Disable Stagger |
AI will no longer become staggered. Expects an AI as an activator.
|
Outputs
OUTPUTS
|
 |
On Started |
When the encounter starts, send a signal. The activator is unchanged from the input signal.
|
 |
On Encounter Finished |
When the encounter has finished, send a signal. The activator is unchanged from the input signal.
|
 |
On Demon Killed |
When a demon is killed during the encounter, send a signal. The activator, demon or killer, is specified in the output's properties.
|
 |
On Demon Spawned |
When a demon is spawned during the encounter, send a signal. The demon that spawned is the activator.
|
 |
On Encounter Percent Finished |
When an encounter has reached the set threshold, send a signal. The activator is unchanged from the input signal.
|
Properties
PROPERTIES
|
Property |
Type |
Description
|
Name |
String |
The name of this object. Rename an object to make it easy to identify.
|
Encounter |
List |
The demons to spawn.
|
Health Modifier |
Percentage |
Increase or decrease the AI's health based on a percentage of their default health.
|
Damage Modifier |
Percentage |
Increase or decrease how much damage an AI can do based on a percentage of their default damage.
|
Spawn Location |
Enum |
The location that the encounter will spawn: at the activator's location or at the encounter object's location.
|
Spawn Proximity |
Enum |
The area around the spawn location in which demons can spawn.
|
Stagger Enabled |
Boolean |
If false, this AI will never stagger.
|
Stagger Override |
Percentage |
If greater than 0, will be the percentage of health that the AI will stagger.
|