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Shootable Trigger

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Revision as of 2016-05-13T00:10:50 by Tmustaine (Talk | contribs) (Created page with "== Shootable Trigger == The Shootable Trigger will signal its outputs when taking damage. {| class="wikitable" style="width: 60%;" !'''INPUTS''' |} ;Delete: Delete the obj...")

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Shootable Trigger

The Shootable Trigger will signal its outputs when taking damage.

INPUTS
Delete
Delete the object from the map. An object can't reset, respawn or otherwise reappear for the remainder of the match.
Set Point Of Interest
Apply a POI icon to the object.
Clear Points Of Interest
Remove any POIs that have been set.
Make Visible
Make the volume visible to the player. The volume will be transparent.
Make Invisible
Make the volume invisible to the player. The volume still functions, just can't be seen.
OUTPUTS
On Damaged
Will fire anytime the trigger is damaged.
On Damage Threshold Reached
Will fire once damage threshold has been reached.