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Set Module Environment
Revision as of 2016-10-19T13:15:37 by KDearnley
Input: Set Module Environment
Description: Change the environment in the module entity's module.
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Input Delay||Number||The number of seconds between receiving and sending the signal. Can be fixed or variable.|
|Environment||Enum||Add a post process effect to your module. The yellow filter adds drama!|
|Blend Duration||Number||How long to take in transitioning to the new environment.|
|Player One||Boolean||If true, this player will be affected.|
|Player Two||Boolean||If true, this player will be affected.|
|Player Three||Boolean||If true, this player will be affected.|
|Player Four||Boolean||If true, this player will be affected.|
|Activator Only||Boolean||If true, the environment in this module will be set for the activator only (this ignores the player flags).|