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Difference between revisions of "Set Module Environment"
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(Created page with "File:Setmodenv.jpg Set Module Environnement Properties") |
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− | [[File: | + | [[Category:Input]] |
− | Set Module | + | == Details == |
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |[[File:SetModuleEnvironment.png]]|| | ||
+ | '''Input''': Set Module Environment | ||
+ | |||
+ | '''Description''': Change the environment in the module entity's module. | ||
+ | |} | ||
+ | |||
+ | == Properties == | ||
+ | {| class="wikitable" style="width: 60%;" | ||
+ | !colspan="3"|'''PROPERTIES''' | ||
+ | |- | ||
+ | |'''Property'''||'''Type'''||'''Description''' | ||
+ | |- | ||
+ | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
+ | |- | ||
+ | |'''Input Delay'''||Number||The number of seconds between receiving and sending the signal. Can be fixed or variable. | ||
+ | |- | ||
+ | |'''Environment'''||Enum||Add a post process effect to your module. The yellow filter adds drama! | ||
+ | |- | ||
+ | |'''Blend Duration'''||Number||How long to take in transitioning to the new environment. | ||
+ | |- | ||
+ | |'''Player One'''||Boolean||If true, this player will be affected. | ||
+ | |- | ||
+ | |'''Player Two'''||Boolean||If true, this player will be affected. | ||
+ | |- | ||
+ | |'''Player Three'''||Boolean||If true, this player will be affected. | ||
+ | |- | ||
+ | |'''Player Four'''||Boolean||If true, this player will be affected. | ||
+ | |- | ||
+ | |'''Activator Only'''||Boolean||If true, the environment in this module will be set for the activator only (this ignores the player flags). | ||
+ | |||
+ | |} | ||
+ | |||
+ | [[File:Setmodenv.jpg|800px]] |
Latest revision as of 2016-10-19T13:15:37
Details
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Input: Set Module Environment Description: Change the environment in the module entity's module. |
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Input Delay | Number | The number of seconds between receiving and sending the signal. Can be fixed or variable. |
Environment | Enum | Add a post process effect to your module. The yellow filter adds drama! |
Blend Duration | Number | How long to take in transitioning to the new environment. |
Player One | Boolean | If true, this player will be affected. |
Player Two | Boolean | If true, this player will be affected. |
Player Three | Boolean | If true, this player will be affected. |
Player Four | Boolean | If true, this player will be affected. |
Activator Only | Boolean | If true, the environment in this module will be set for the activator only (this ignores the player flags). |