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Revision as of 2016-12-07T13:22:33 by KDearnley (Update 3: New player modifiers (like ledge grab time, power up time, barrel damage, equipment cool down))
Input: Set Modifier
Description: Apply a modifier, specified in the input's properties, to a player. Expects a player as an activator.
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Input Delay||Number||The number of seconds between receiving and sending the signal. Can be fixed or variable.|
The available shapes for a container.