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Difference between revisions of "Roomtone"

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m (KDearnley moved page Logic:Roomtone to Roomtone: Fixing Logic category)
m (Fixing Logic category)
 
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[[Category:Logic]]
 
== Roomtone ==  
 
== Roomtone ==  
 
 
The Roomtone object sets ambient sounds within the module.
 
The Roomtone object sets ambient sounds within the module.
  
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|}
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== Inputs ==
 
== Inputs ==
 
{| class="wikitable" style="width:60%;"
 
{| class="wikitable" style="width:60%;"
 
!colspan="3"|'''INPUTS'''
 
!colspan="3"|'''INPUTS'''
 
|-
 
|-
|[[File:Play.png|64px|link=Input:Play]]||'''Play'''||Play the sound defined in the object's properties. If Display To Activator Only is true, expects a player as an activator.
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|[[File:Play.png|64px|link=Play]]||'''Play'''||Play the sound defined in the object's properties. If Display To Activator Only is true, expects a player as an activator.
 
|-
 
|-
|[[File:Stop.png|64px|link=Input:Stop Sound]]||'''Stop Sound'''||Immediately stop sound playback. If Display To Activator Only is true, expects a player as an activator.
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|[[File:Stop.png|64px|link=Stop Sound]]||'''Stop Sound'''||Immediately stop sound playback. If Display To Activator Only is true, expects a player as an activator.
 
|}
 
|}
 
  
 
== Outputs ==
 
== Outputs ==

Latest revision as of 2016-06-16T12:59:54

Roomtone

The Roomtone object sets ambient sounds within the module.

Details

Roomtone.PNG

Object: Roomtone

Category: Audio

Inputs

INPUTS
Play.png Play Play the sound defined in the object's properties. If Display To Activator Only is true, expects a player as an activator.
Stop.png Stop Sound Immediately stop sound playback. If Display To Activator Only is true, expects a player as an activator.

Outputs

None

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Sound Grid Picker The sound clip that will be played by the speaker.