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Revision as of 2016-06-02T17:34:55 by KDearnley
The Player Loadout object is used to give weapons, equipment, and skills to a specific player.
Object: Player Loadout
Category: Player & Team
|64px||Give Loadout||Give the player the loadout specified in the object's properties. Expects a player as an activator.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Weapon 1||Grid Picker||The weapons in the player's loadout.|
|Weapon 2||Grid Picker||The weapons in the player's loadout.|
|Equipment||Enum||The equipment item in the player's loadout.|
|Enable Double Jump||Boolean||If true, the player will be able to Double Jump.|
|Enable Ledge Grab||Boolean||If true, the player will be able to Ledge Grab.|