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Player Loadout

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Revision as of 2016-06-16T10:39:03 by KDearnley (Talk | contribs) (KDearnley moved page Logic:PlayerLoadout to Player Loadout: Fixing Logic category)

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Player Loadout

The Player Loadout object is used to give weapons, equipment, and skills to a specific player.

Details

PlayerLoadout.PNG

Object: Player Loadout

Category: Player & Team

Inputs

INPUTS
GiveLoadout.png Give Loadout Give the player the loadout specified in the object's properties. Expects a player as an activator.


Outputs

None

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Weapon 1 Grid Picker The weapons in the player's loadout.
Weapon 2 Grid Picker The weapons in the player's loadout.
Equipment Enum The equipment item in the player's loadout.
Enable Double Jump Boolean If true, the player will be able to Double Jump.
Enable Ledge Grab Boolean If true, the player will be able to Ledge Grab.