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Difference between revisions of "Player Loadout"
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m (KDearnley moved page Logic:PlayerLoadout to Player Loadout: Fixing Logic category) |
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+ | [[Category:Logic]] | ||
== Player Loadout == | == Player Loadout == | ||
− | |||
The Player Loadout object is used to give weapons, equipment, and skills to a specific player. | The Player Loadout object is used to give weapons, equipment, and skills to a specific player. | ||
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|} | |} | ||
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== Inputs == | == Inputs == | ||
{| class="wikitable" style="width:60%;" | {| class="wikitable" style="width:60%;" | ||
!colspan="3"|'''INPUTS''' | !colspan="3"|'''INPUTS''' | ||
|- | |- | ||
− | |[[File:GiveLoadout.png|64px|link= | + | |[[File:GiveLoadout.png|64px|link=Give Loadout]]||'''Give Loadout'''||Give the player the loadout specified in the object's properties. Expects a player as an activator. |
+ | |- | ||
+ | |[[File:GiveLoadout.png|64px|link=Give Weapon]]||'''Set Max Weapon Slots'''||Set the player's weapon count as specified in the object's properties. Expects a player as an activator. | ||
+ | |- | ||
+ | |[[File:SetDemonSelection.png|64px|link=Set Demon Selection]]||'''Set Demon Selection'''||Set the player's demon selection as specified in the properties. Expects a player as an activator. | ||
|} | |} | ||
− | |||
− | |||
== Outputs == | == Outputs == | ||
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|'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
|- | |- | ||
− | |'''Weapon | + | |'''Max Weapon Slots'''||Enum||The maximum number of weapons a player can carry. |
|- | |- | ||
− | |'''Weapon | + | |'''Weapon List'''||List||The weapons in the player's loadout. |
|- | |- | ||
|'''Equipment'''||Enum||The equipment item in the player's loadout. | |'''Equipment'''||Enum||The equipment item in the player's loadout. | ||
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|- | |- | ||
|'''Enable Ledge Grab'''||Boolean||If true, the player will be able to Ledge Grab. | |'''Enable Ledge Grab'''||Boolean||If true, the player will be able to Ledge Grab. | ||
+ | |- | ||
+ | |'''Demon Selection'''||Enum||The player will become this demon when they pick up a Demon Rune or when the player race is changed. | ||
|} | |} |
Latest revision as of 2016-07-29T17:33:45
Player Loadout
The Player Loadout object is used to give weapons, equipment, and skills to a specific player.
Details
Object: Player Loadout Category: Player & Team |
Inputs
Outputs
None
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Max Weapon Slots | Enum | The maximum number of weapons a player can carry. |
Weapon List | List | The weapons in the player's loadout. |
Equipment | Enum | The equipment item in the player's loadout. |
Enable Double Jump | Boolean | If true, the player will be able to Double Jump. |
Enable Ledge Grab | Boolean | If true, the player will be able to Ledge Grab. |
Demon Selection | Enum | The player will become this demon when they pick up a Demon Rune or when the player race is changed. |