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Player Loadout

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Player Loadout

The Player Loadout object is used to give weapons, equipment, and skills to a specific player.

Details

PlayerLoadout.PNG

Object: Player Loadout

Category: Player & Team

Inputs

INPUTS
GiveLoadout.png Give Loadout Give the player the loadout specified in the object's properties. Expects a player as an activator.
GiveLoadout.png Set Max Weapon Slots Set the player's weapon count as specified in the object's properties. Expects a player as an activator.
SetDemonSelection.png Set Demon Selection Set the player's demon selection as specified in the properties. Expects a player as an activator.

Outputs

None

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Max Weapon Slots Enum The maximum number of weapons a player can carry.
Weapon List List The weapons in the player's loadout.
Equipment Enum The equipment item in the player's loadout.
Enable Double Jump Boolean If true, the player will be able to Double Jump.
Enable Ledge Grab Boolean If true, the player will be able to Ledge Grab.
Demon Selection Enum The player will become this demon when they pick up a Demon Rune or when the player race is changed.