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A Mixom-built switch complete with its own carrying case that provides protection from wind, sand, and blood splatter.
Object: Mixom Switch
Type: Placeable Object
|On Used||When a player presses the use button on an object, send a signal. The player is the activator.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Custom Filter||Grid Picker||Limits who or what can use this object.|
|Start Enabled||Boolean||If true, interactable will be enabled on map start.|
|Allow Reuse||Boolean||If true, this object can be used more than once.|