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Message
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Revision as of 2016-06-16T10:36:15 by KDearnley (Talk | contribs) (KDearnley moved page Logic:Message to Message: Fixing Logic category)
Contents
Message
The Message object is used to send messages directly to a player's HUD.
Details
Object: Message Category: Communication |
Inputs
INPUTS | ||
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Show | Show the Message. Hides itself automatically using the Message Duration property. |
Outputs
OUTPUTS | ||
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On Message Finished | When the message has finished, send a signal. The activator is unchanged from the input signal. |
Properties
PROPERTIES | ||
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Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Message | String | The message to display. |
Message Duration | Number | The number of seconds that the message will be displayed. |