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Difference between revisions of "Lights"
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|'''Intensity'''||Percentage||The brightness of the light. | |'''Intensity'''||Percentage||The brightness of the light. | ||
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+ | |'''Style'''||Enum||The style of light. Allows you to apply a shader that will simulate light FX such as blinking, strobe, rotating, and more. | ||
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Latest revision as of 2016-07-29T17:22:23
All Lights in this category share the same inputs and outputs
Contents
Details
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Object: Lights Category: FX Type: Placeable lights |
Inputs
Outputs
None
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Start on | Boolean | If true, the object will be enabled when the map starts. |
Color | RGB | The red, green and blue components of the RGB color value. |
Intensity | Percentage | The brightness of the light. |
Style | Enum | The style of light. Allows you to apply a shader that will simulate light FX such as blinking, strobe, rotating, and more. |
Objects
Below is a list of objects that make use of the inputs/outputs and properties defined above.