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Difference between revisions of "Lights"
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(Created page with "All Lights in this category share the same inputs and outputs == Details == {| class="wikitable" |- |128px|||128px|| '''Object''...") |
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+ | [[Category:Objects]] | ||
All Lights in this category share the same inputs and outputs | All Lights in this category share the same inputs and outputs | ||
== Details == | == Details == | ||
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!colspan="3"|'''INPUTS''' | !colspan="3"|'''INPUTS''' | ||
|- | |- | ||
− | |[[File:lightenable.png|64px|link= | + | |[[File:lightenable.png|64px|link=Enable]]||'''Enable'''||Turn on the light. |
|- | |- | ||
− | |[[File:lightdisable.png|64px|link= | + | |[[File:lightdisable.png|64px|link=Disable]]||'''Disable'''||Turn off the light. |
|- | |- | ||
− | |[[File:setcolor.png|64px|link= | + | |[[File:setcolor.png|64px|link=Set Color]]||'''Set Color'''||Set the RGB color value as specified in the input's properties. |
|- | |- | ||
− | |[[File:setintensity.png|64px|link= | + | |[[File:setintensity.png|64px|link=Set Intensity]]||'''Set Intensity'''||Set the intensity of the light to the value specified in the input's properties. |
|} | |} | ||
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== Properties == | == Properties == | ||
{| class="wikitable" style="width: 60%;" | {| class="wikitable" style="width: 60%;" | ||
− | !colspan= | + | !colspan="3"|'''PROPERTIES''' |
|- | |- | ||
|'''Property'''||'''Type'''||'''Description''' | |'''Property'''||'''Type'''||'''Description''' | ||
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|- | |- | ||
|'''Intensity'''||Percentage||The brightness of the light. | |'''Intensity'''||Percentage||The brightness of the light. | ||
+ | |- | ||
+ | |'''Style'''||Enum||The style of light. Allows you to apply a shader that will simulate light FX such as blinking, strobe, rotating, and more. | ||
|} | |} | ||
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Below is a list of objects that make use of the inputs/outputs and properties defined above. | Below is a list of objects that make use of the inputs/outputs and properties defined above. | ||
− | * [[ | + | * [[Point Light]] |
− | * [[ | + | * [[Spot Light]] |
Latest revision as of 2016-07-29T17:22:23
All Lights in this category share the same inputs and outputs
Contents
Details
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Object: Lights Category: FX Type: Placeable lights |
Inputs
Outputs
None
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Start on | Boolean | If true, the object will be enabled when the map starts. |
Color | RGB | The red, green and blue components of the RGB color value. |
Intensity | Percentage | The brightness of the light. |
Style | Enum | The style of light. Allows you to apply a shader that will simulate light FX such as blinking, strobe, rotating, and more. |
Objects
Below is a list of objects that make use of the inputs/outputs and properties defined above.