Due to the recent resurgence of spam, we have temporarily disabled user creation and page editing/creation as we resolve the issue.
All Lights in this category share the same inputs and outputs
Type: Placeable lights
|Enable||Turn on the light.|
|Disable||Turn off the light.|
|Set Color||Set the RGB color value as specified in the input's properties.|
|Set Intensity||Set the intensity of the light to the value specified in the input's properties.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Start on||Boolean||If true, the object will be enabled when the map starts.|
|Color||RGB||The red, green and blue components of the RGB color value.|
|Intensity||Percentage||The brightness of the light.|
|Style||Enum||The style of light. Allows you to apply a shader that will simulate light FX such as blinking, strobe, rotating, and more.|
Below is a list of objects that make use of the inputs/outputs and properties defined above.