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Revision as of 2016-06-16T10:36:32 by KDearnley (KDearnley moved page Logic:HUDSettings to HUD Settings: Fixing Logic category)
The HUD Settings allow for customization of the player's HUD during gameplay. Remember to activate it once you've changed settings!
Object: HUD Settings
|Set Active||Activate the object, allowing it to accept inputs and signal outputs.|
|Set Inactive||Deactivate the object. The object will stop accepting inputs and signaling outputs.|
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Top Left||Enum||The value to display in the HUD.|
|Label||String||The label to display in the HUD.|
|Value||String||The custom value to display in the HUD.|
|Variable||Grid Picker||The value to display in the HUD.|
|Color||RGB Color||The red, green and blue components of the RGB color value.|
|Custom Filter||Grid Picker||Limits who receives the HUD setting.|