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Difference between revisions of "HUD Settings"
From Snapwiki
(Created page with "== HUD Settings == The HUD Settings allow for customization of the player's HUD during gameplay. Remember to activate it once you've changed settings! {| class="wikitable" s...") |
(Fixing Logic category) |
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+ | [[Category:Logic]] | ||
== HUD Settings == | == HUD Settings == | ||
The HUD Settings allow for customization of the player's HUD during gameplay. Remember to activate it once you've changed settings! | The HUD Settings allow for customization of the player's HUD during gameplay. Remember to activate it once you've changed settings! | ||
− | {| class="wikitable" | + | == Details == |
− | + | {| class="wikitable" | |
− | + | |- | |
+ | |[[File:HUDSettings.PNG]]|| | ||
+ | '''Object''': HUD Settings | ||
− | + | '''Category''': Communication | |
− | + | ||
− | {| class="wikitable" style="width: 60%;" | + | |} |
− | !''' | + | == Inputs == |
+ | {| class="wikitable" style="width:60%;" | ||
+ | !colspan="3"|'''INPUTS''' | ||
+ | |- | ||
+ | |[[File:Play.png|64px|link=Set Active]]||'''Set Active'''||Activate the object, allowing it to accept inputs and signal outputs. | ||
+ | |- | ||
+ | |[[File:Stop.png|64px|link=Set Inactive]]||'''Set Inactive'''||Deactivate the object. The object will stop accepting inputs and signaling outputs. | ||
|} | |} | ||
+ | |||
+ | |||
+ | == Outputs == | ||
None | None | ||
+ | |||
+ | |||
+ | == Properties == | ||
+ | {| class="wikitable" style="width:60%;" | ||
+ | !colspan="3"|'''PROPERTIES''' | ||
+ | |- | ||
+ | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
+ | |- | ||
+ | |'''Top Left'''||Enum||The value to display in the HUD. | ||
+ | |- | ||
+ | |'''Label'''||String||The label to display in the HUD. | ||
+ | |- | ||
+ | |'''Value'''||String||The custom value to display in the HUD. | ||
+ | |- | ||
+ | |'''Variable'''||Grid Picker||The value to display in the HUD. | ||
+ | |- | ||
+ | |'''Color'''||RGB Color||The red, green and blue components of the RGB color value. | ||
+ | |- | ||
+ | |'''Custom Filter'''||Grid Picker||Limits who receives the HUD setting. | ||
+ | |} |
Latest revision as of 2016-06-16T10:50:29
Contents
HUD Settings
The HUD Settings allow for customization of the player's HUD during gameplay. Remember to activate it once you've changed settings!
Details
Object: HUD Settings Category: Communication |
Inputs
INPUTS | ||
---|---|---|
![]() |
Set Active | Activate the object, allowing it to accept inputs and signal outputs. |
![]() |
Set Inactive | Deactivate the object. The object will stop accepting inputs and signaling outputs. |
Outputs
None
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Top Left | Enum | The value to display in the HUD. |
Label | String | The label to display in the HUD. |
Value | String | The custom value to display in the HUD. |
Variable | Grid Picker | The value to display in the HUD. |
Color | RGB Color | The red, green and blue components of the RGB color value. |
Custom Filter | Grid Picker | Limits who receives the HUD setting. |