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All objects in this category share the same inputs and outputs



Object: Exploders

Category: Exploders

Type: Placeable Object


Spawned.png Spawn Object Spawn the object. The settings may use the activator's position to decide the spawn location.
Delete.png Remove Remove the object. The object will be removed from the map.
Set poi.png Set Point Of Interest Apply a POI icon to the object.
Remove poi.png Clear Points Of Interest Remove any POIs that have been set.
Explode.png Explode Detonate this object.


Explode.png On Destroyed When the object is destroyed, send a signal. The object that caused the damage is the activator


Property Type Description
Name String The name of this object. Rename an object to make it easy to identify.
Respawn Delay Float The number of seconds before the object will respawn after being picked up.
Spawn Delay Float The number of seconds before the object will spawn after the map starts.
Spawn on Start Boolean If true, this entity will spawn at the beginning of the level after the spawn delay.
Team Enum AI will be placed on this team when they spawn.


Below is a list of objects that make use of the inputs/outputs and properties defined above.