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All Droppable items in this category share the same inputs and outputs
Type: Placeable Objects
|Name||String||The name of this object. Rename an object to make it easy to identify.|
|Custom Filter||Grid Picker||Limits who or what can use this object.|
|Limit one per type||Boolean||If true, players can only pick up a droppable of this type if they don't have one yet.|
|Drop on player incapacitated||Boolean||If true, a player will drop this object on incapacitated based on Drop Type property.|
|Drop on player death||Boolean||If true, this entity will spawn at the beginning of the level after the spawn delay.|
|Droppable reset time||Float||When reset, wait this many seconds before putting the droppable back in its original location. If zero, reset does not happen.|
|Drop Type||Enum||The object's behavior when dropped by the player.|
|Pick up type||Enum||The object's behavior when picked up by the player.|
|Notify On Pick Up||Enum||The player(s) to notify when picked up.|
|Notify Duration||Float||The number of seconds to show the Notify On Pick Up message.|
|Notify on Remove||Enum||The player(s) to notify when removed.|
|Notify duration||Float||The number of seconds to show the Notify On Remove message.|
Below is a list of objects that make use of the inputs/outputs and properties defined above.