Due to the recent resurgence of spam, we have temporarily disabled user creation and page editing/creation as we resolve the issue.

Droppables

From Snapwiki
Jump to: navigation, search

All Droppable items in this category share the same inputs and outputs

Details

Droppables.png

Object: Droppables

Category: Pickups

Type: Placeable Objects

Inputs

INPUTS
Reset.png Reset Droppable Reset the droppable to its initial position.
Delete.png Delete Droppable Delete the droppable from the map. This removes it from the world or from an inventory. A droppable can't be reset after being deleted.
Hide.png Hide Hide the object. The object will exist if hidden and can be shown again later using Show.
Show.png Show Show the object if it is hidden. The object can be hidden again with Hide.
Set poi.png Set Point Of Interest Apply a POI icon to the object.
Remove poi.png Clear Points Of Interest Remove any POIs that have been set.

Outputs

OUTPUTS
Onpickup.png On Droppable Picked Up When the droppable is picked up, send a signal. The activator, droppable or player, is specified in the output's properties.
Ondropped.png On Dropped When the droppable is dropped, send a signal. The activator, droppable or player, is specified in the output's properties.
Ontouched.png On Touched By When the droppable is touched, send a signal. The object that touched the droppable is the activator.
Reset.png On Reset By When an object is reset, send a signal. The activator is unchanged from the Reset input signal.

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Custom Filter Grid Picker Limits who or what can use this object.
Limit one per type Boolean If true, players can only pick up a droppable of this type if they don't have one yet.
Drop on player incapacitated Boolean If true, a player will drop this object on incapacitated based on Drop Type property.
Drop on player death Boolean If true, this entity will spawn at the beginning of the level after the spawn delay.
Droppable reset time Float When reset, wait this many seconds before putting the droppable back in its original location. If zero, reset does not happen.
Drop Type Enum The object's behavior when dropped by the player.
Pick up type Enum The object's behavior when picked up by the player.
Notify On Pick Up Enum The player(s) to notify when picked up.
Notify Duration Float The number of seconds to show the Notify On Pick Up message.
Notify on Remove Enum The player(s) to notify when removed.
Notify duration Float The number of seconds to show the Notify On Remove message.

Objects

Below is a list of objects that make use of the inputs/outputs and properties defined above.