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Difference between revisions of "Camera"
From Snapwiki
(Created page with "== Camera == Control the player's view with the Camera. Direct your own mega budget Snapchinima! {| class="wikitable" style="width: 60%;" !'''INPUTS''' |} ;Enable Camera: E...") |
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Control the player's view with the Camera. Direct your own mega budget Snapchinima! | Control the player's view with the Camera. Direct your own mega budget Snapchinima! | ||
− | {| class="wikitable" | + | == Details == |
− | + | {| class="wikitable" | |
+ | |- | ||
+ | |[[File:Camera.PNG]]|| | ||
+ | '''Object''': Camera | ||
+ | |||
+ | '''Category''': Gameplay | ||
+ | |||
|} | |} | ||
+ | == Inputs == | ||
+ | {| class="wikitable" style="width:60%;" | ||
+ | !colspan="3"|'''INPUTS''' | ||
+ | |- | ||
+ | |[[File:.png|64px|link=Input:EnableCamera]]||'''Enable Camera'''||Enable the Camera to replace the current view with the Camera's view. If Display To Activator Only is true, expects a player as an activator. | ||
+ | |- | ||
+ | |[[File:.png|64px|link=Input:DisableCamera]]||'''Disable Camera'''||Disable the Camera to replace the current view with the player's view. If Display To Activator Only is true, expects a player as an activator. | ||
+ | |} | ||
+ | |||
− | + | == Outputs == | |
− | + | None | |
− | {| class="wikitable" style="width: 60%;" | + | == Properties == |
− | !''' | + | {| class="wikitable" style="width:60%;" |
+ | !colspan="3"|'''PROPERTIES''' | ||
+ | |- | ||
+ | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
+ | |- | ||
+ | |'''Rotation'''||Pitch, Yaw||Yaw is vertical axis rotation, like a door on hinges, and Pitch is horizontal axis rotation, like the lid of a treasure chest. | ||
+ | |- | ||
+ | |'''Hide Player'''||Boolean||If true, the player will be invisible in the camera view. | ||
+ | |- | ||
+ | |'''FOV'''||Integer||The Field of View is the angle, measured in degrees, of vision. A wider FOV will display more world space, but a super wide FOV will distort the image. | ||
|} | |} |
Revision as of 2016-06-02T16:29:00
Contents
Camera
Control the player's view with the Camera. Direct your own mega budget Snapchinima!
Details
Object: Camera Category: Gameplay |
Inputs
INPUTS | ||
---|---|---|
64px | Enable Camera | Enable the Camera to replace the current view with the Camera's view. If Display To Activator Only is true, expects a player as an activator. |
64px | Disable Camera | Disable the Camera to replace the current view with the player's view. If Display To Activator Only is true, expects a player as an activator. |
Outputs
None
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Rotation | Pitch, Yaw | Yaw is vertical axis rotation, like a door on hinges, and Pitch is horizontal axis rotation, like the lid of a treasure chest. |
Hide Player | Boolean | If true, the player will be invisible in the camera view. |
FOV | Integer | The Field of View is the angle, measured in degrees, of vision. A wider FOV will display more world space, but a super wide FOV will distort the image. |