Due to the recent resurgence of spam, we have temporarily disabled user creation and page editing/creation as we resolve the issue.
Difference between revisions of "Callout"
From Snapwiki
(Created page with "== Callout == The Callout object can inform players of game events with pre-defined combinations of HUD messages and audio. {| class="wikitable" style="width: 60%;" !'''INPU...") |
(Fixing Logic category) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | [[Category:Logic]] | ||
== Callout == | == Callout == | ||
The Callout object can inform players of game events with pre-defined combinations of HUD messages and audio. | The Callout object can inform players of game events with pre-defined combinations of HUD messages and audio. | ||
− | {| class="wikitable" | + | |
− | + | == Details == | |
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |[[File:Callout.PNG]]|| | ||
+ | '''Object''': Callout | ||
+ | |||
+ | '''Category''': Communication | ||
+ | |||
|} | |} | ||
− | ; | + | == Inputs == |
+ | {| class="wikitable" style="width:60%;" | ||
+ | !colspan="3"|'''INPUTS''' | ||
+ | |- | ||
+ | |[[File:Play.png|64px|link=Play]]||'''Play'''||Play the chosen callout. | ||
+ | |} | ||
− | {| class="wikitable" style="width: 60%;" | + | |
− | !'''OUTPUTS''' | + | == Outputs == |
+ | {| class="wikitable" style="width:60%;" | ||
+ | !colspan="3"|'''OUTPUTS''' | ||
+ | |- | ||
+ | |[[File:Finished.png|64px|link=On Callout Finished]]||'''On Callout Finished'''||When the callout has finished, send a signal. The activator is unchanged from the input signal. | ||
|} | |} | ||
− | + | == Properties == | |
+ | {| class="wikitable" style="width: 60%;" | ||
+ | !colspan="3"|'''PROPERTIES''' | ||
+ | |- | ||
+ | |'''Property'''||'''Type'''||'''Description''' | ||
+ | |- | ||
+ | |'''Name'''||String||The name of this object. Rename an object to make it easy to identify. | ||
+ | |- | ||
+ | |'''Callout'''||Grid Picker||The callout that will play. | ||
+ | |} |
Latest revision as of 2016-06-16T10:46:54
Contents
Callout
The Callout object can inform players of game events with pre-defined combinations of HUD messages and audio.
Details
Object: Callout Category: Communication |
Inputs
INPUTS | ||
---|---|---|
![]() |
Play | Play the chosen callout. |
Outputs
OUTPUTS | ||
---|---|---|
![]() |
On Callout Finished | When the callout has finished, send a signal. The activator is unchanged from the input signal. |
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Callout | Grid Picker | The callout that will play. |