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Blocking Box
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Revision as of 2016-05-13T00:10:35 by Tmustaine (Talk | contribs) (Created page with "== Player Blocking Volume == The Player Blocking Volume prevents players and projectiles from passing through the defined volume. {| class="wikitable" style="width: 60%;" !'...")
Player Blocking Volume
The Player Blocking Volume prevents players and projectiles from passing through the defined volume.
INPUTS |
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- Disable Volume
- Disable the Trigger or Player Blocking Volume.
- Enable Volume
- Enable the Trigger or Player Blocking Volume.
- Delete
- Delete the object from the map. An object can't reset, respawn or otherwise reappear for the remainder of the match.
- Make Visible
- Make the volume visible to the player. The volume will be transparent.
- Make Invisible
- Make the volume invisible to the player. The volume still functions, just can't be seen.
- Set Color
- Set the RGB color value as specified in the input's properties.
OUTPUTS |
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None