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Blocking Box

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Revision as of 2016-05-13T00:10:35 by Tmustaine (Talk | contribs) (Created page with "== Player Blocking Volume == The Player Blocking Volume prevents players and projectiles from passing through the defined volume. {| class="wikitable" style="width: 60%;" !'...")

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Player Blocking Volume

The Player Blocking Volume prevents players and projectiles from passing through the defined volume.

INPUTS
Disable Volume
Disable the Trigger or Player Blocking Volume.
Enable Volume
Enable the Trigger or Player Blocking Volume.
Delete
Delete the object from the map. An object can't reset, respawn or otherwise reappear for the remainder of the match.
Make Visible
Make the volume visible to the player. The volume will be transparent.
Make Invisible
Make the volume invisible to the player. The volume still functions, just can't be seen.
Set Color
Set the RGB color value as specified in the input's properties.
OUTPUTS

None