Due to the recent resurgence of spam, we have temporarily disabled user creation and page editing/creation as we resolve the issue.

AI Proxy

From Snapwiki
Jump to: navigation, search

AI Proxy

The AI Proxy is used to apply inputs or gather outputs from demons in your map.

Details

AIProxy.PNG

Object: AI Proxy

Category: AI

Inputs

INPUTS
KillAI.png Kill AI Kill an AI. Expects an AI as an activator.
Apply buff.png Apply Buff Apply the buff specified in the input's properties. Expects an AI as an activator.
Heal.png Heal Heal a demon by the amount specified in the input's properties. Expects an AI as an activator.
Hurt.png Hurt Hurt a demon or player by the amount specified in the input's properties. Expects an AI or player as an activator.
Set poi.png Set Point Of Interest Apply a POI icon to the object.
Remove poi.png Clear Points Of Interest Remove any POIs that have been set.
KillAI.png Remove Demon Will remove a demon from a map. Does not send a signal for killing AI.
EnableStagger.png Enable Stagger Will allow an AI to be staggered. Expects an AI as an activator.
DisableStagger.png Disable Stagger AI will no longer become staggered. Expects an AI as an activator.

Outputs

OUTPUTS
Spawned.png On AI Spawned When an AI is spawned, send a signal. The spawned AI is the activator.
Hurt.png On Hurt When an AI is hurt, send a signal. The activator, demon or attacker, is specified in the output's properties.
Onkilled.png On Killed When a demon is killed, send a signal. The activator, demon or killer, is specified in the output's properties.

Properties

PROPERTIES
Name String The name of this object. Rename an object to make it easy to identify.
Custom Filter Grid Picker Limits who or what can use this object.