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AI Conductors

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AI Conductor - Classic

The Classic AI Conductor will auto-populate a linear level with increasingly difficult demon encounters that do not respawn behind you.

INPUTS
Set Active Activate the object, allowing it to accept inputs and signal outputs.
Set Inactive Deactivate the object. The object will stop accepting inputs and signaling outputs. (Note: Setting an AI Conductor to inactive will prevent Events from spawning AI. A bug fix is coming in a future update.)
Pause Spawning Pause spawning new AI.
Unpause Spawning Continue spawning new AI.
Change Tier Change the types of demons that are spawned by the AI Conductor. Higher level tiers contain bigger and badder demons.
Reset Tier Restore the default tier of demon types. The Conductor will return to spawning smaller and easier demons.


OUTPUTS
None

AI Conductor - Survival

The Survival AI Conductor will spawn an increasingly difficult onslaught of demons until every player is dead.

INPUTS
Set Active Activate the object, allowing it to accept inputs and signal outputs.
Set Inactive Deactivate the object. The object will stop accepting inputs and signaling outputs.
Pause Spawning Pause spawning new AI.
Unpause Spawning Continue spawning new AI.
Change Tier Change the types of demons that are spawned by the AI Conductor. Higher level tiers contain bigger and badder demons.
Reset Tier Restore the default tier of demon types. The Conductor will return to spawning smaller and easier demons.


OUTPUTS
On Spawn Waves Started When an AI Conductor starts spawning waves, send a signal. There is no activator.
On Spawn Break Started When an AI Conductor starts a break between waves, send a signal. There is no activator.